However, there is a clue on the mural in the main room with the professor (right). He will simply perform jumps towards you, although they can be little ones or big ones. A cursor will appear and eventually turn red after a few seconds, which is where Voldrake will charge at the screen. Jin tries to play the Ocarina, but is not very adept at it and transports himself to some strange dimension. Quickly push it left onto the second geyser, riding it up, and push it onto the other button. Continue dashing to the right, knowing that this room is rather lengthy and there are many obstacles. This will reveal a clock face on the stone, which is a hint that you need to look at the clock tower in the background back up and out of the corked well. holding his sword skyward. Behind Door #1, you need to flick the switch at the end without jumping or flying. Move it once more to the right, being mindful of any flame enemies popping out of the lavafall, then freeze the lavafall for a second to allow yourself to quickly dash one last time into the block, moving it onto the button. Required fields are marked. flick the switch and proceed to door number 2. In the next room, stand on the geyser and pound it down, then make platforms across the lava down there. Forgo the lion and take the frog form, as you will need to swing from some rings. You will want to stomp the ground next to them, which flips them over. To get to this, you will need to jump up to a hidden alcove above the snake hole on the bottom. In actuality, you can cause him some discomfort by double jump and hitting him in his head area. Ground pound the bat in the air (left), then hold left to reach the door on the branch (right). Keep pushing the block to the right, being careful of the fireballs coming from below, until you get it eventually on the geyser in the bottom right. This houses another snake hole leading to a series of rooms that has you jumping from moss to moss and dodging fireballs. This means you will be limited for both your fireballs (no flamethrower) and flight abilities in dragon form. Ignore it right now and continue left, to a room with four geysers and a chest behind a locked wall. In fact, there will be multiple waves of enemies and at the same time, the spiked ceiling will start slowly descending. Towards the end, you will see a golden piece of armor underneath some spikes. You can help the Wonder Boy Wiki by expanding it! All that's left before the next screen is some mud and the familiar mud monster. Note that the serpent-like enemy can be ignored, as it will simply circle around the middle area there. Beyond that will be Pepelogoo in a cage, as well as three statues spitting out fireballs on the left side. Before you have a chance to test it out completely, the volcano erupts and you're launched into a side-scrolling shoot-em-up section. Now place the relics on the stands, move on to the door on the right and this section is over! There is also another button up here, which opens the exit on the right side. The Misty Woods aren't really all too misty, but it is fraught with dangers. The final room here consists purely of some boxes, with a button on the right side. There is a hidden lever here that requires the pig's nose (left). By. Here, you'll have to move blocks around to allow your friend to reach the top of the room. Two more spiders will appear as you jump on the platforms, so be prepared for those. Change into the lion form and begin dashing to the right, collecting the meter-filling souls. We have to wake up Percy by finding the food ingredients and then stepping into the cooking pot in pig form. Go to the room with the rising and falling lava, finding the platform in the middle that brings you to that one door. The pig sniffer will reveal a sign that you need to perform lightning magic, so do this underneath the top-right corner (you should see a lightning bolt symbol) to make a vine drop down. Freeze the fireballs and use them as footholds to reach the top of the room, where you can find a button on the ceiling that will free your blue, little friend. More rocks will fall from the ceiling, destroying more of the serpent. The Volcano is fraught with dangers, like lava geysers (left) and even flames dripping down from the ceiling (right). As before, quickly push it right onto the ledge, then take a second breather to open the chest for a Legendary Gem. The second room is all about not attacking, so fly past the bats, Transform into the snake, make your way to the other side and transform back into the dragon to fly upwards. Monster Boy and the Cursed Kingdom Walkthrough, Monster Boy and the Cursed Kingdom Walkthrough and Guide, Monster Boy and the Cursed Kingdom Game Profile. After the shower of coins from the boss' dead body, you will finally obtain your first orb, the Great Orb of the Snake. Srie / Univers: - Wonderboy, MonsterBoy, Monsterworld, Monster, Boy, Lair, World. Exit to the left to discover a magic shop, which has an Elixir for sale, as well as another door that's on a higher ledge you can reach. Double-click the .CT file in order to open it. Sister Abigoat will say that you have to find three relics and give you a few hints about finding each relic: THE GRAND SKY WHERE BIRDS AND CLOUDS FREELY DRIFT,, CLEAR WATERS NEAR SKULL ISLANDS OMINOUS GAZE,, THE DEEP WOODS WHERE THE MOST VENOMOUS OF CREATURES DWELL.. Note that the statue at the beginning will shoot out a fireball and you want to be ahead of it at all times. Continue left to find a raccoon child, who turns out to be one of the foxes' children, so speak to him to send him back to his parents. Things start picking up here, as this is considered a ramp up in difficulty over previous areas. It takes between. Keep moving at all times and upon defeating the skeleton, a lever will appear. Double back to the professor and jump/dash all the way to the top of this screen to find two ways to go. $29.99 Visit the Store Page Most popular community and official content for the past week. There will be a short section where you'll need to hop back and forth between moss on walls to avoid fireballs in snake form, but it doesn't last too long. You can then use the pig or lion to ground-pound the button on the left in order to change which circle youre rotating. The triple geysers left of that are blocking your view of blocks, so dash when you have an opportunity and continue into the next room. Exit via the top and head through the door to come to a large pinball-like area filled with springs. Dash up, then left just a tiny bit, then up to finally reach the chest that contains a Life Heart. Monster Boy and the Cursed Kingdom is a game from the Monster World series based on Wonder Boy: The Dragon's Trap and Wonder Boy in Monster World. Now the wall will open allowing you to grab the first relic! Wait, it is a balloon and was a fake out this whole time. Return to the previous room and let the trail break under you, then exit via the bottom. To do this, transform into the snake, climb up and down the walls and use your abilities to kill the crabs. The rings are in between the two serpents and make sure you save your double jump for getting onto the second serpent. Also, the snake can fit through the tiny holes, like how Big Venom did during the boss battle. The Morning Star will be needed to help obtain the relics, so make sure you equip it for right now. check out our review of Monster Boy and the Cursed Kingdom. This place is riddled with bombs, that when triggered, will outright kill you. Use your memory and Ocarina of Time skills to remember this melody (Or just look at the screenshot below) and repeat it. Pound them again to make them split into two littler (and normal) slimes, making them easy to defeat. As you continue onto the next room, there will be a lone hopping flame that continually falls into the lava, so let's make a path for him. Switch to the frog, double jump to bait the sunflower to spit a fireball, then time a tongue on the turnstile to make it turn. Chests with markings on them require specific spells to open them (left). Freeze the lavafall on the left and quickly grab the cog with the frog's tongue, then drop down on the right and open the door. There will be a lone flame enemy hopping around, as well as a music sheet. AboutPressCopyrightContact. Despite its appearances, this is a fairly simple boss. We want to go all the way to the top to where Sir. If you didn't get the ice armor back in. This will lead you to the next dungeon, but you don't have the key right now. The real boss will show up now, which is a little snake, but don't let its looks fool you. Use the vines to reach the middle area, then do the same thing as before with the second bat. Press the same button again when shown to return to pig form. There's nothing but moving platforms here, with the ones that sparkle requiring you to stand on them first before they move. In this room, you can go high or low, so start with the lower path. Are you getting Monster Boy. On the highest safe platform before you have to go downward, jump up and to the left to find a hidden passage, allowing you to go straight to the exit without having to worry about all of that. Hit this to finish up this section, which should open the third gate blocking your way to the Stone Axe. The button will change the color of the latch in the middle of the rings, which will allow you to rotate the circles with the frog's tongue. Carry a Big Stick: The 2nd-to-last weapon you get is the Morningstar for the heavy Onyx set. Make some safe platforms on the lava, then knock the block off to the left, quickly getting it onto the geyser. Monster Boy and the Cursed Kingdom . As the serpent coils upward, wait until it's level with the blocks, then switch to the snake and bust through, opening the chest for 50 coins. However, go to the left of the totems to find some smoke that you can use your pig's sniff ability on to reveal the clues for each number. They are only there, in case you need to replenish magic. The next screen can be annoying, as you will have a switch on a timer, have to trek through some mud and deal with spiders. Well, you'll need to do that here, but only when it can land on the boss. Back outside, head left of the door and toss a boomerang at the switch behind the wooden barrier. Main Walkthrough Sewers. Head left and through the snake hole to find yourself in the Misty Woods again. Look for the breakable blocks just left of the button and head up in that direction. Since there was a Magic Shop prior to this, don't be afraid to use your spells on the enemies. When you get to a slime with a spiked helmet on it, attack it from behind to defeat the creature. If quick enough, the door to the left will open, so grab the Gold Boots Part from the chest. In the lower right corner is a button on the ceiling, which opens the ceiling to the right of it, but there's nothing there. Monster Boy and the Cursed Kingdom Published on August 12, 2019 by Darren Jacobson (aka Professor Q) 4.5 out of 5. With the spikes you want to go when the first spikes drop, then when the second drops, then the third, but then go back to the second because the third spikes will come back up. Dash upwards and cross the shaky bridge to your right. There are two exits you can take here, but for now, go through the lower left one. In addition, although it might be a little difficult to see, some small holes show up in the corners of the walls to the left (on the ground) and on both sides towards the ceiling. So, pound the button and quickly make your way back to the beginning to grab the vine. They are listed in chronological order. Upon landing again, some literaly fire waves will appear, so avoid them by dodging in the blank spaces. Do a downward smash attack when a block is over the lava geyser to push it down (right). With the orb now in your possession, you can switch forms by using L2/LT/ZL and R2/RT/ZR. The second puzzle is a little more involved and definitely more skill-based. However, his sister got taken by a giant, ugly mushroom, so it looks like your job is not completely finished yet. Drop down to the left, looking out for the slime and hit the lightning column (with some lightning, of course) to spawn a block that will start moving to the left. Head inside to find another Super Thunder Truffle, upping the lightning magic up to ten uses now. Whenever you manage to get over there, you will find some acrobatics waiting for you in the next room. Besides that, he can also toss his mushroom cap at you, which seems like it can poison if you get hit by it; you can duck under this to avoid damage. Genre: Action Adventure Release: Jul 25, 2019 Platform: PC ESRB: Not Set Unlockables Steam Achievements From: Eddszaas To unlock the following, you have to play the game and collect/Earn achievements. When you get to the end, quickly dash upwards and exit, where the second gong will be waiting for you. Doing this makes a vine appear to the left of the lever; luckily, it's not on a timer. You have a big checkpoint here, as well as a Nurse and Magic Shop, which can only mean that a boss is probably next. Monster Boy and the Cursed Kingdom - First 40 Minutes Gameplay Walkthrough Part 1 , played on Nintendo Switch Twitter : https://twitter.com/Xcagegame Future . When you get to the left, sparkly one, it will move to the right and allow you to finally exit through the top. This one will carry you through more obstacles, starting with fireballs from the ceiling, but you can just hold up through this without worry. Drop down to the ground and make your way to the left. On the next screen is a checkpoint, and a hidden Magic Shop to the left of it, should you need any refills. You can use the downward thrust to freeze the enemies for you to stand on (left). Exit to the left and dash into the gong, which opens a shortcut nearby, as well as knocks off a piece of the mural in the main room. The box on the left can stay put, while the lowest one needs to be moved to the left so you can drop the upper one onto it. Use the boomerang to snag the Gold Boots Part from behind the wooden barrier. Once you do, don't exit just yet, as you probably saw a music sheet at the beginning. For now, climb the wall to the right and continue in that direction until you get to a locked door. Make sure you hop to the safe platform to avoid getting hit by a rock, then jump to the exit to avoid falling to your doom at the end. Falagar He is the founder and editor of Magic Game World. Time your ground pound to make the beehive drop on Big Venom (left). As with the other side, if you happen to fall without succeeding, then there will be a small platform that brings you straight back up, allowing you to easily try again. Speak to Sister Abigoat once inside and she will give you some hints on where to find the three relics, which are as follows: Before you leave, she'll offer a prayer to help you on your journey, which summons a weapon to appear out of nowhere. Bypass the fire dropping from the ceiling (take note that they will be relevant in a mere moment) and look at the flying creatures on the right side. Before doing anything with that, use your pig's sniffer by the tree trunk to locate a hidden door, leading to a small room with another truffle, this one being a Super Boomerang Truffle. Get up to the level with the serpent and take the left exit here, continuing into the room that filled with lava. Do this to knock down the beehive, then quickly jump into the water before the bees come to attack you. Once you finally reach the top, return to the save point to the left and step on the geyser to form a safe platform. 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